Just proving I’m still alive.
I was sick in bed all of last week and lost all of the momentum I’d built up over January. So this week was all about trying to get back on track again - hence the lack of updates.
Xiaohan has gone back to uni so work on the actual game engine has slowed. He’s currently in the process of porting the code from Processing to LWJGL. This will open up loads of new possibilities for us but it’s not easy and is taking some time.
Despite the challenges and difficulties we’re pressing on and should have some more exciting things to show you soon! :)