If the houses can be ‘introverted’ or ‘extroverted’ (based on it’s Sociability Index), why shouldn’t they have other personality traits too? Perhaps the owners are a little more creative than the folks next door, so they tend to add more crazy extensions on to their house. Or maybe the architecture of one house could be a jumble of different styles, or on the other hand it could be a more conservative distinct style…
- Perhaps I could make one building.
- Then another building pops up.
- Perhaps it’s at the same height as the other building.
- If it is, the person owning the house might build a door and a bridge over to the new one.
- And the process repeats.
Perhaps each house could have a ‘sociability’ index, indicating the likelihood of them making new connections with neighbouring structures.
The thing is making sure that house doesn’t make tons of connections with a single other house. That’s where the graphs would come in, keeping track of inter-house connectivity
Adapted from an email to axcho
I’m starting this blog to track my progress towards generating procedural villages. It is partly for my benefit, my online rubber duck that will hopefully help me formulate my ideas as I progress along this long, mapless journey of discovery.
It’s also for my peers and family, who often wonder what on earth I get up during my days at work. I recently found another fellow working on procedural worlds who wrote on his blog:
“At this point I feel like the man who was carrying a brick so other people could imagine how his house was. But hopefully you will get the idea.”
If that’s how he feels, I must be carrying a tiny little ball of clay. Hopefully logging my progress will help them see I’m actually getting something interesting done with my time.
Lets hope I can keep this up!