I found this ancient work in my old deviant art gallery. Kinda inspiring actually…
Been doing lots of work on a series of libraries and wrappers targeted at game development in Rust:
These libraries are forming the foundations of the voyager work I am doing privately, but I’ve made them public in the hope that they might be useful. I really do think that Rust will is already an excellent language for performance demanding game development, and therefore that time investment is worth it.
I also wrote a thing comparing Rust’s generics with C++’s templates. I might clean it up and post it here some time.
If you’d like a chat, feel free to bug me on the
#rust-gamedev channel at irc.mozilla.org (my nick is